Tales of Sydon is a speculative fiction and worldbuilding project rooted in myth, memory, identity, and the strange emotional architecture of imagined places.
What is Tales of Sydon?
Sydon exists somewhere between story, archive, art practice, and digital folklore. It is not just a setting. It is a place where fragments gather: characters, ruins, symbols, rituals, echoes, and half-remembered truths.
Like much of Roxksie Logan’s wider practice, Tales of Sydon sits between the digital and the intimate: invented worlds, emotional landscapes, speculative identity, and the quiet pressure of memory made visible.
Original Blogger archive
The original Tales of Sydon archive can also be found on Blogger at The Magical Kingdom of Sydon, where older fragments, lore drafts, character histories, and early story material were first gathered.
These early pieces include worldbuilding around Sydon’s transport systems, the tram, the fallen royal line, Little Cannock, Father Bang Toes, Jessica the siren queen, Justin, Elerion, and the strange crossings between folklore, sea myth, piracy, monarchy, memory, and magical inheritance.
What this archive collects
- Fiction fragments and early story drafts
- Lore notes and worldbuilding entries
- Character sketches and mythic histories
- Visual work connected to Sydon and Roxksie Logan’s wider practice
- Links between Sydon, digital art, folklore, and written work
Some pieces may be polished. Others may remain closer to notebooks, signals, or broken relics. That is part of the point.
You can also browse more related writing through the Written work section of SLRandom ArtCrew.
More will be added here as the world unfolds.
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