Second Life Birthday: What SLB Is and Why It Still Matters
Every June, Second Life throws itself a birthday party. Here’s what SLB is, where it came from, and what SL23B looks like in 2026.
Second Life Art Culture: The communities, galleries, events, and social structures that form the living art ecology of Second Life. Covers advocacy, accessibility, artist support, curation practices, and the cultural dynamics that sustain creative practice in virtual worlds.
Every June, Second Life throws itself a birthday party. Here’s what SLB is, where it came from, and what SL23B looks like in 2026.
Second Life Sci-Fi Con is one of the grid’s longest-running resident-made events. Here’s what it is, where it came from, and why it still works.
Pride Month is more than rainbow logos and parades. In June 2026, it remains a global act of visibility, memory, protest, and LGBTQ+ community survival.
Second Life is not just an old virtual world. It is a resident-built platform where people create avatars, explore communities, attend events, make art, roleplay, sell virtual goods, and build places that feel genuinely lived in.
Second Life has one of the longest-running user-created virtual economies online. From selling mesh clothing and scripted systems to DJing, running venues, renting land, and cashing out through the LindeX, residents have built a complex economy of digital labour, creativity, services, and exchange.
Second Pride is one of Second Life’s longest-running LGBTQ+ community events, celebrating queer identity, creativity, fundraising, and digital belonging since 2005.
Not every meaningful Second Life destination has to be vast. Sometimes a café with roses and a chalkboard is enough. A reflection on why small spaces, seasonal care, and friendship are the real culture of the grid.
Grid Survey is one of the most useful independent resources for understanding Second Life as a living world, not just a platform. It tracks the regions, resident counts, ownership patterns, and economic signals behind the grid’s changing geography.
Second Life’s mainland has always been a bit of a mess. Not in a bad way. In the way that things are when they have actually been lived in. It sprawls across continents that were never designed to be coherent. Roads go places without obvious reason. Waterways appear between regions like they were planned by … Read more
Glinka Gallery in Second Life shows how digital galleries can support disabled artists through visibility, access, community, and ongoing in-world exhibitions.